Showing posts with label Gaming Gadgets. Show all posts
Showing posts with label Gaming Gadgets. Show all posts

Saturday, July 2, 2011

Review » Arcade Light Switch

Review » Arcade Light Switch

Arcades, to a large degree, may have faded into obscurity thanks to the advent of ultra powerful video game consoles. But that doesn’t mean you can’t slap a piece of memorabilia of the now defunct hang out spot up in your house. The Arcade Light Switch installs like any other household light switch, yet instead of flipping a switch you can tap one. Chances are they’re designed to stand up to the test of time given their roots, and for anyone with a gaming room in their home there couldn’t be a more fitting finishing touch.

Review » BrickGun: A LEGO Handgun

Review » BrickGun: A LEGO Handgun

LEGOs are for kids, right? Why some might dispute that, especially in light of Darth Vader’s Personal Spacecraft, there are other options. Enter the BrickGun. They’re a 1:1 scale of the real thing and arrive in pieces (240 to be exact) for you to erect. Trigger, slide, hammer and even the shell ejector port function like the real thing, albeit on select models.

The notion of a LEGO gun is actually pretty scary, especially if one could produce an actually working version that fires real live bullets. Sneaking the weapon onto airplanes and into banks could be as easy as spending, well, the better part of an afternoon in the bathroom, since it probably takes sometime to build.

If you’d like your own Brick Gun head to their site and expect to pay about $80.

Friday, July 1, 2011

Review » Monopoly Banking brings the future to your living room

Review » Monopoly Banking brings the future to your living room

Do you love a good game of Monopoly? Well, for most of us, it is one of the rare moments in life to savor, as it is when you are able to actually pay for an entire house, or even hotel, with nothing but cold, hard cash. Yes sir, just flaunt all that wealth and hark back to the days when $100 actually meant something, and being a millionaire is nothing to sneeze at.


Well, with the relentless attack of inflation as well as changing times, even the board game Monopoly needs to be revamped – hence the introduction of Monopoly Banking. No more paper notes in Monopoly Banking, as you will carry your very own debit card this time around. There’s also no need to count those small notes, as all you need to do is swipe your card (like in real life) and you’re good to go.

As for the old school metal tokens, those have received an upgrade as well, riding on a skate board instead of a sports car, munching on a cheese burger while talking on your mobile phone. The price has remained pocket friendly though at just £29.99.

Review » iCADE iPad Arcade Cabinet

Review » iCADE iPad Arcade Cabinet

The iCADE iPad Arcade Cabinet which was first spotted on ThinkGeek as part of their April Fools’ prank, has finally been turned into flesh thanks to the demand from users who think that it isn’t such a zany idea after all. Being of sturdy built (it needs to be, otherwise who else is it supposed to be able to stand up to the rigors and abuse that arcade cabinets go through out of a player’s frustration at losing?), the iCADE gaming cabinet was specially designed in a retro manner so that it can hold an Apple iPad or its successor, the iPad 2, bringing users back to the good old days when quarters were being fed to the ever hungry machines at a dingy looking local arcade, as you attempted to best the locality’s high score.

According to Ty Liotta, head of ThinkGeek’s GeekLabs, “We partnered with ION Audio to make our vision of the iCADE a reality. After it was announced as an April Fool’s Day joke back in 2010, thousands of our customers wanted it and we’re excited to make it a reality through this partnership.”

The iCADE will come across as a desktop-sized arcade game cabinet, where it will boast a fully-functional gamepad that is complete with retro arcade joystick and buttons. Gameplay is a no brainer on this puppy – all you need to do is slide an iPad into the built-in cradle, hook it up to the iCADE via a Bluetooth connection and you’re good to go. The iCADE itself will be powered by a couple of AA batteries, so we would suggest you get rechargeables such as Sanyo Eneloops if you’re going to do a whole lot of gaming on it.

Not only that, the ThinkGeek iCADE will also sport the original April Fool’s Day retro style graphics that made folks all over the world fall in love with it. With this $99.99 release, expect more downloads and purchases of classic Atari games from the Apple App Store. Atari is also hyped up by this release, having rolled out 100 of its Classic games that are compatible with the iCADE. Atari managed to configure the games for compatibility with the iCADE, where among them include beloved titles such as Pong, Asteroids and Centipede amongst others.

Thursday, June 30, 2011

Review » Jakks Pacific Plug-and-Play Video Games

Review » Jakks Pacific Plug-and-Play Video Games

We have reported on items from Jakks Pacific before, and I had a chance to try out three of their Plug and Play video games. All three of them plug into the television with white and yellow composite cables, and they are all pretty fun.

The first is the Pac-man Retro Arcade, which is a joystick that brings back the goodness of the arcade. Not only is Pac-man available, but all sorts of games like Xevious, Galaga, Dig Dug, and about ten more. I found that it was definitely bringing me back to the old Atari 2600 days, but with better graphics. Hit the jump to see the other two gaming systems.

The second is Golden Tee Golf, and it is strictly a golf game with a track ball controller. The player is able to draw back the club by rolling on the track ball, and then roll it forward quickly to strike it. This one I found difficult to control, but then again, I’ve never really liked golf games.

The third is Big Buck Hunter, and it is a TV adaptation of the arcade game where you shoot bucks, not does. If shooting defenseless animals isn’t your sport, the game also has shooting UFOs, cowpies, and moonshine jugs. Of the three that I reviewed, this game was the only one that required a sensor, and required 3 AAA batteries.

Speaking of batteries, each of them required 4 AA batteries, and they are all available at the Jakks Pacific website now at varying prices. You can also purchase Big Buck Hunter here and the Pac-man Plug and Play here. As for the Golden Tee Golf Game, it is not out yet, and won’t be until the month of August.

Review » iBall3 Helps with Your Ball Control

Review » iBall3 Helps with Your Ball Control

Wait a minute here – the title might sound a little bit naughty, but rest assured, the iball3 has nothing to do with bedroom antics. This £16.99 purchase is actually a handheld puzzle game that is surprisingly simple, but in its simplicity, it blows you away by being infuriatingly tricky, making it a lethal mental combination which makes it extremely hard to put down.

This tiny blue ball sports half a dozen light-up buttons, where each of them might be red, blue or green. Whenever you press them, they will change their color, although not in a predictable cycle. The whole idea of the game is to figure out just which sequence you should press them in, so that they all transform into the same color. This is one baffling, maddening and thoroughly addictive ball! Powered by a trio of LR44 batteries, you can even submit your high scores to an online leaderboard for that added competitive edge.

Review » Microsoft Xbox 360 Elite

Review » Microsoft Xbox 360 Elite
The good: Excellent selection of games, including many 360-only exclusives; all games are in native high-definition; user-friendly Dashboard interface; supports wireless controllers and accessories; Xbox Live service offers online multiplayer (with matchmaking and voice chat) and content downloads for most games; backward compatible with many--but not all--original Xbox titles; doubles as a superior digital media hub and Windows Media extender; online Marketplace allows easy purchases of minigames, add-on gaming content, high-def movies, and TV shows.

The bad: The Elite fails to correct most of the annoyances of the original 360 version: the noisy DVD drive and cooling fan; a gigantic, oversize power supply; no built-in wireless networking; only three USB ports; a substandard DVD player; online gaming requires a paid subscription to Xbox Live; proprietary wireless format limits third-party accessories.

The bottom line: While it's neither a must-have upgrade for existing 360 owners nor as feature-packed as the PS3, the Xbox 360 Elite's combination of top-notch gaming and digital media features make it the current game console of choice.

Specification:

Color:
Matte black

HDD: Proprietary 120GB SATA

Dimensions: 12 x 3 x 10 in.

Weight: 7.7 lb.

Power: 175W (Falcon), 150W (Jasper)

Wireless: Optional adapter

Ports: HDMI, combo A/V, LAN, USB x3, HDD x1, MU x2

Bundle: Wireless controller, composite A/V cable, ethernet cable, headset

http://reviews.cnet.com/consoles/microsoft-xbox-360-elite/4505-10109_7-32390552.html?tag=rvwBody

Review » Xploderz XRanger 2000

Review » Xploderz XRanger 2000
★★★★½

For the longest time now, if a group of kids wanted to play a game with guns in their backyard the choices of what to use were somewhat limited.  There are B.B. guns, but you’re not supposed to shoot them at people; there’s paintball guns, but in a backyard situation they’re hardly optimal (unless your backyard consists of a few acres of woods) – or there were Nerf (and other dart) guns.  Nerf has been the king of the backyard battleground because of the innovations they’ve shown in the past, and no one has had the chutzpah to challenge them.

Until now.

Enter The Maya Group with their new line of Xploderz guns.  What the Xploderz guns use for ammo in the really revolutionary thing they bring to the table.  The problem with Nerf-style guns, is that unless you’re playing in a totally “sterile” (an arena with white walls and floors) environment, the darts can be a real pain to find.  Usually gaming sessions end up with at least one dart per gun MIA, and the reloading times end up causing an unnatural break in the action.  Xploderz uses water-infused pellets, for ammo that is one-time use.   They call it “H2-Grow”, and in reality the pellets do grow as they absorb water (although the process takes a few hours).  The pellets don’t really absorb enough water to get you wet however, so don’t think this will also work for a squirt gun battle.
You load one of the guns by attaching a clip full of “wet ballz”.  The clip is gravity fed, and when you pull back the plunger, a vacuum piston inside pulls one of the “wet ballz” into the chamber.  That’s one thing I didn’t particularly like on the XRanger 2000, is that you had to pull the knob to reload it after every shot, and where it’s positioned (in front of the trigger) makes it a bit awkward.   The Maya Group claims that the XRanger 2000 can shot up to 85 feet, and in my testing I was able to hit that mark pretty consistently.  I definitely was out ranging my son when he tried to shoot me with his Stampede.

The XRanger 2000 is surprisingly comfortable to use even though it’s fairly large (just a bit bigger than the Nerf Stampede), and it’s pretty light as well (no batteries).  While the gun doesn’t have the power to make the “wet ballz” explode one hundred percent of the time, they don’t hurt when you get hit by one.  Generally though, if the target is within 40 or so feet the ball will explode – power just drops off too much at more distance.

Review » Xploderz XRanger 2000

The XRanger 2000 retails for $39.99, and comes with the gun, 2000 dry “wet ballz” (oxymoron?), a removable butt-stock, and a fold a way bipod.  As long as you don’t mind buying new ammo after you run dry (a 500 round pack runs between $5.00 and $5.99 depending on where you shop), the XRanger 2000 is a great gun to add to any collection.  While it may not be ideal for CQB matches, you’ll be able to outdistance your friends in a wide-open setting.

I give the XRanger 2000 from The Maya Group a rating of 4 and a half stars out of 5
You can buy the XRanger 2000 at Amazon for $39.99.

Tuesday, June 28, 2011

Review » Gears of War Xbox 360 Will Paint your Living Room Red

Review » Gears of War Xbox 360 Will Paint your Living Room Red
It’s probably a safe guess that many of you can’t wait for the next installment of Gears of War 3 to be released on September 20th.  Chances are, though, you already own an Xbox 360. But if some reason you don’t, or need a spiffy upgrade, then you’ll definitely be hip to the Gears of War 3 Xbox 360.  It includes a 320GB hard drive, two wireless controllers, a standard copy of Gears of War 3 the game, a headset, and a download token for bonus game content including the Infected Omen Weapon Pack and the Adam Fenix character for use in multiplayer.

But Microsoft didn’t stop there.  They’ve customized the power and eject buttons with unique sounds from the “Gears of War” universe.  If the $400 price tag is a bit too steep for your wallet, you can also purchase the controllers separately for $60 a pop.

Both the console, game and controllers release on September 20th.

Review » Redbox Video Game Biz Now Exploding to 21,000 Locations

Review » Redbox Video Game Biz Now Exploding to 21,000 Locations

Today is June 17th, and as promised Redbox has rolled out their video game rental biz nationwide to over 21,000 of their boxes located at super markets, convenient stores and those alike.  They’re offering a wide variety of titles, including new releases such as Infamous 2, L.A. Noire and Duke Nukem Forever.  Much like their movie rental business you can hop online, login and reserve a copy of the game at the closest Redbox.  However, while movies cost $1 for a single night, games are twice that (plus tax).

Review » LEGO Darth Vader Super Star Destroyer Executor Hovering to a Toy Store Near you September 1stgam

Review » LEGO Darth Vader Super Star Destroyer Executor Hovering to a Toy Store Near you September 1st
Star Wars never ceases to amaze us.  The first movie arrived in 1978 and to this day continues to be a hot items amongst today’s generation of video game playing, always connected youths.  Adding to the luster and zeal of the brand will be the rlease of the LEGO Super Star Destroyer Executor, Darth Vader’s personal spacecraft.  It’s a 3,152 brick affair, measures 50-inches long, weighs 8lbs and costs a whopping $400.  For that you’ll get a removable bridge located underneath the top of the model and enough space to place a few key characters, including Darth himself.  It goes on sale September 1st.

Review » Transformers: Dark of the Moon

Review » Transformers: Dark of the Moon
★★★☆☆

The last Transformers game, War for Cybertron, was a fun excapade into the world of Transformers that didn’t take itself too seriously, but was a classic, kid-friendly action-adventure with some surprisingly great multiplayer. The game followed no movie, instead detailing how the war between Autobots and Decepticons started, eventually leading their world to almost utter annihilation.

So what the hell is Dark of the Moon? A $60 4-hour prelude to the movie coming out next week.
Let’s not confuse the issues. Dark of the Moon is every-bit as entertaining and fun to play as War for Cybertron. The single-player campaign features old favorites on both sides of the Transformers character spectrum, and is veritably enjoyable for both adults and kids. Combat is simple, revolving around a two-weapon system, infinite ammo, two special abilities and a melee attack. The familiar voices from the TV show and movies all return, for the most part. It’s just a fun little game.

Review » Transformers: Dark of the Moon

The issue is just how “little” it is. Seven chapters total last about 4 hours on medium difficulty. The entire last level is a boss fight. The plot starts and ends at essentially the same place, where every action taken, even if successful, makes no difference. Defeat a boss? No worries, he’ll just escape at the last second and live on to wreak more havoc. Blow up a facility? It really made no difference anyhow. There literally is no incentive to play the game to actually “beat it” unless you want the achievements.

And it’s far too easy to see just how the game was made when beating the game is a 125 point achievement.
There really isn’t much to say about the single-player campaign. It’s one-player only, has relatively decent graphics and artwork, but the only thing worth noting is how fun it is to watch the Transformers…well, transform. Weapons are standard, combat is fun but not particularly difficult, and once you put in the four hours everything’s set.

Review » Transformers: Dark of the Moon

Multiplayer should be a whole different story, especially considering how fun War for Cybertron was. With identical gameplay and a few more characters and weapons, it shouldn’t have been too difficult. But nobody’s playing online. I had trouble finding a decent game for three days. With only three play modes (team deathmatch, deathmatch and “conquest”, a territory-based gametype), it was far too difficult to actually find players. The few times I did have a game available were fun, but it’s exactly the same as War for Cybertron, just on a smaller scale. Levels can be larger, but use smaller corridors that easily bunch up enemies. The level design isn’t particularly satisfying, and while still fun, I can’t imagine playing for more than a few days because there simply aren’t people to play with.

What all this means is that Dark of the Moon is a movie-game. It doesn’t copy the movie. Instead, it’s a prelude, to warm people up to it. I don’t think it’s fair for Activision to charge $60 for a game this small. It could be an iPhone game, after all. Just a week after release and people are selling it for half-price on sites like Amazon. So unless you want to torture yourself or friends by getting it and waiting for like-minded folk to find you online, rent this bad-boy and send it packing. Because it’s fun…just not worth keeping on the shelf at home.

Review » InFamous 2

Review » InFamous 2
★★★★½

The tale of Infamous was an interesting one. Cole McGrath wakes up with electrical powers, has to make some pretty harsh choices, and ultimately saves a city by killing his future self, which somehow managed to time travel only to wreak havoc on his own past. Yep. Now Infamous 2 comes around wagging its tale begging us to play, and I’m glad I did.


Infamous 2 is a 3rd person action “shooter”, if you will. It’s a shooter because the majority of combat revolves around playing Zeus, the lightning juggler, though Cole has plenty of other bright and shiny powers. Following a good/evil narrative, players can decide whether to act charitably or selfish, which developer Sucker Punch Studios defines as kind-to-the-point-of-stupidity or being a practical guy, but a jerk. How you behave has minimal influence on the world…in-game characters will either cheer you on or run in fear, and main characters have similar reactions, though choices made in either direction will have different dialog and different reactions to the events unfolding.

Review » InFamous 2Meet the new Cole McGrath…Dammit, why do I keep wanting to say Phelps?

This time, McGrath is saving the city…oh, just a different one. Unoriginal, but it works. All the parkour returns in its clumsy super-powered fashion, and players can take a breath of fresh air knowing they won’t spend 50% of their time scaling buildings. Climbing is faster, and more powers have been added which improve on the need to get in the air. It doesn’t help though that Cole is no longer the only super-powered human, and that everyone else can fly. Thanks for rubbing it in our faces Sucker Punch.
As expected, the world looks brilliant, and it’s no longer about the “urban jungle”. The fictional city of New Marias – a blatant representation of New Orleans, all the way down to a character Nix with a Cajun accent, and plenty of swamp areas and water to avoid. As a sidenote, Cole can’t touch water because it hurts him…how does he drink? How do rainy days interfere with his life? How can this man not make an electrical umbrella, and for that matter, turn himself into a bolt of electricity and just fly? But I digress, the PS3 exclusive looks great and runs very well, though an initial, brief installation is required, which is surprising because Infamous didn’t require an install.

Review » InFamous 2

Instead of Cole fighting, well, himself, the game begins with him evacuating Empire City (aka New York) from “The Beast”, a giant monster of ridiculous power. In this battle things seem to go well until it becomes clear that this boss is indestructible. Fleeing the city to New Marias, Cole and NSA pal Agent Kuo, along with the backstabbing sidekick Zeke search out a number of blast cores to make Cole more powerful. Phew, that was a mouthful. The convoluted plot is actually very well represented, far better than is generally expected from a videogame. Nearly every character is a true product of their lives, and fans of the original game will within minutes forget about Cole’s complete makeover from nasal bike-boy to thoughtful hero-type. Zeke’s constant search for redemption is heartwarming, and the tension between him and Cole is constant. Kuo has her life turned inside out when she is forced to becoming a Conduit – someone with powers – and in her struggle ends up losing grip on reality.

Meanwhile the residents of New Marias are often the dumb AI inhabitants we all expect, but once activated for missions can be exceptional. Even the bad guys have reasonable motives, deranged as they may be. Expecting a game like Infamous 2 to have a proper story would be expecting too much, and Sucker Punch kicked those expectations to the curb and really delivered. I only wish there were more characters to help flesh out the fiction even more, because frankly there are so many places it could have gone. The handful of actual characters, however, is so limited that the game is stuck to whatever we can learn from those eight.



Traversing the giant city, a chore/adventure of its own, is the 2nd part of this trifecta game. The final piece is combat, which is hardly electrifying. Cole has his standard set of lighting bolts, deflections, and hovering abilities. The newer attacks aren’t magnificent in any sense, and they’re certainly worth playing with and investigating. Enemies continue to get more powerful and the standard attacks just stop doing damage, forcing players to adapt. The environment is rarely a component to combat, which is a shame considering how vast it is. All surrounding buildings are good for to steal electricity from. To really get the most out of combat requires ingenuity. Pick up a car, throw it at a group of gun-wielding maniacs, then throw electric grenades at it until it explodes. Unfortunately there’s no incentive for inventive combat, because Cole is so weak that leaving yourself open for attack long enough to do that will likely leave nothing but Swiss cheese.

As Infamous 2 progresses, Cole will earn experience points which can then be used to purchase new powers. Primary and secondary missions, as well as general kindhearted behavior/jackassery will earn XP, though many of the better abilities require playing through quite a few secondary missions. These often range from boring to “well, at least it isn’t another waiting screen in Duke Nukem Forever”. Interestingly, the “multiplayer” aspect of Infamous 2 is mission creation, where players can make secondary missions for anyone to play. Some of the user created missions are amazingly fun and creative, which makes you wonder why all of the in-game missions are identical and oh-so-dull. Why is every hospital and medical clinic in need of the exact same thing?

What makes Infamous 2 great is that it’s a strong game with only a few relative flaws that has excellent fiction. Combine that with strong combat and platforming, and the chance to play for a very long time by playing user-created missions and making your own missions in the enormous city and beyond, and Infamous 2 is a definite keeper.

Review » Millennium Falcon Lounger: Because Even Geeks Need to Lax

Review » Millennium Falcon Lounger: Because Even Geeks Need to Lax

We’re not saying you have to buy the Millennium Falcon Lounger, but any self respecting Star Wars fan probably should. Unfortunately, we can’t track down the price or where you can purchase it, but we’re hearing it comes from designer Woouf.com.

Review » Star Wars Operation

Review » Star Wars Operation

Operation, the board game from a few decades past, has to be one of our all time favorites. So there’s no way that the original surgical game that requires a cunning amount of concentration could be topped, right? Wrong. The R2-D2 Edition of Operation will have fan boys and board game enthusiast creaming a many a pants. C3PO is in on the action as well, though he isn’t the mainstay of this classic favorite. You’ll remove gears, batteries and those alike to cure the Droids of their ailments this September for $26.99.

Review » “Transformers: Dark of the Moon” iOS Game Release Date Announced (video)

Review » “Transformers: Dark of the Moon” iOS Game Release Date Announced (video)

In just two day’s time “Transformers: Dark of the Moon” will hit theaters. It’s sure to be one of many blockbusters this summer, despite the fact that it’s the third installment of the series, which often proves to be the worst. Along side it, EA will launch an accompanying iOS game of the same name, “Transformers: Dark of the Moon“. It utilizes a 3/4 view and over head shot depending on the action at hand. You’ll be able to play as OPTIMUS PRIME, or fan-favorite BUMBLEBEE, while you try to defeat those nasty Decepticons through 13 heart pounding (we doubt it) levels. Throughout the game you’ll be able to unlock 13 upgradeable weapons ranging from the Ion Blaster to the Nucleon Shock Cannon and face off against 5 bosses in addition to the movie famous Megatron and Shockwave.

“Transformers: Dark of the Moon” for iOS is expected to release June 28th and cost $6.99 for the iPad and $4.99 for the iPhone.

Saturday, June 25, 2011

Review » Digital Storm ODE gaming system

Review » Digital Storm ODE gaming system 

Gamers can be a fussy lot, as they tend to look outwards first if they are on a losing streak. Could it be the mouse? Perhaps the keyboard isn’t quite right, or the standard, age-old excuse of “My computer’s too slow to keep up with the action”. Well, Digital Storm wants to make sure that you no longer have any more excuses the next time you lose, at least not from the processing point of view with their first pre-built gaming system known as ODE.

Just what is the ODE? This will be very different from Digital Storm’s previous individually customized gaming rigs, as ODE will allow hardcore and interested PC gamers to acquire the best technology without having to select each individual component. Digital Storm will do this for you prior, having pre-selected and fully optimized all of the hardware within so that you get unparalleled performance per dollar.

With a liquid cooled 5.0GHz extreme overclocked Intel i7 2600K processor inside (you can pick up your jaws from the floor already), a dual SLI configuration that sports two NVIDIA GTX 570’s, and a super fast Intel solid state drive (SSD) will let the ODE deliver super fluid graphical performance that will certainly have you salivate all over, so make sure that there are tissues ready.

All ODE models will be constructed with the same boutique level quality and care, where this pre-built machine will be fully loaded with a perfectly balanced configuration, shipping in just 72 hours so that you can get your gaming fix ASAP. Since it is ready right out of the box, you need not worry about missing components or sub-par parts, everything has been done for you already, you just need to pony up the dough.

Digital Storm’s ODE gaming rigs will come in four different pre-set configurations, retailing for $1,499 onwards.

http://www.digitalstormonline.com/ode.asp

Friday, June 24, 2011

Review » PS3 Wireless Stereo Headset

Review » PS3 Wireless Stereo Headset

When it comes to milking a gamer’s wallet for all it is worth, gaming companies certainly know the ins and outs, and would do so without so much so as batting an eyelid. Well, Sony’s an old hand at the video gaming scene now with three home-based consoles under their label now (with a fourth in the works, or so that is what we heard on the grapevine), and have just announced the PS3 Wireless Stereo Headset.

Of course, Sony would market this to be no ordinary headset, as it claims to let you hear your enemies approach you in the game before they are even able to see you – crucial moments, especially if you deal with a lot of FPS games. More on the PS3 Wireless Stereo Headset in the extended post, and whether it is going to be worth the money you fork out for it or not.

It won’t be available immediately, but rather, you will have to wait until this September as the PS3 Wireless Stereo Headset is accompanied by a $99.99 price point. This official gaming gear from Sony will support a wide range of favorite franchises amongst gamers, including (but not limited to) Killzone and Gran Turismo. Not only that, you will be pleased to know that this was specially designed for surround sound audio.

With 7.1 virtual surround sound running audio proceedings from within, the Wireless Stereo Headset is capable of letting you hear all the minor in-game audio clues clearly, regardless of whether you are currently involved in a firefight in a FPS or pressing the pedal to the metal for that elusive checkered flag.

Anyone who has worn low quality headphones in the past ought to be able to let you know just how uncomfortable the experience can get after a while – not only do your ears feel all hot and bothered, some of you might even develop rashes. Not so with the PS3 Wireless Stereo Headset, as it was specially designed with comfort in mind for hours of non-stop gameplay, making it the perfect addition to your PlayStation experience.

Hooking up the Wireless Stereo Headset with PS3 is a snap thanks to the accompanying USB Wireless Adapter. You will then be able to access precise volume controls and accessible microphone mute so that there is no need to interrupt gameplay just to look for a particular button. Essential information such as battery status and sound controls are always within reach, making this one of the newer ways to get even more immersed in today’s games.

http://blog.us.playstation.com/2011/05/27/new-official-wireless-stereo-headset-coming-for-ps3/

Thursday, June 23, 2011

REVIEW >> The Avenger Adapter for the Xbox 360


I’m sure that you are probably looking at this Xbox 360 controller and wondering what kind of cybernetic job was done on it.

This is the Avenger, and it has nothing to do with Marvel’s super-hero team or that really interesting British spy show that was done in the 1960s. The Avenger is designed to speed up the performance of the XBox 360 gamer.

It does so by electronically stimulating the knuckles so the gamer becomes as fast as The Six Million Dollar Man. Just kidding. Find out how it really works after the jump.

It is as simple as strapping it to the controller, and then the user needs to re-learn how to game. Becoming a champion on the Avenger is all about how not to hit the X, Y, and B keys with your thumbs.

Instead, you need to use the levers with the back of your fingers to trigger the buttons. The advantage is that one doesn’t have to switch their thumb from the Right Stick to those pesky buttons. You still have to hit the A button with your right thumb, but you save time by saving your thumb from excess work. This little bit of saved time increases your reaction time, and results in a better game.

See how it works now? You should be able to get it from the official Avenger site for about $49.99.

REVIEW >> Razer’s new gaming keyboard is made for new Star Wars: The Old Republic game


I suppose that their will always be Star Wars games just like there will always be new Star Wars stories, and a soon-to-be released one is Star Wars: The Old Republic.

When the game gets released from Bioware and LucasArts, Razer will release this Star Wars gaming keyboard. It has a full color LCD track-panel which highly sensitive multi-touch support, perfect for making macros.

Speaking of macros, it also has some tactile keys above the LCD track-panel, just so you can make your move faster. Those keys can somehow change pictures, which is going to make this space-age combat a lot more nifty.

Yeah, I could have written that much better, but just to let you know, the keyboard has a special lighting feature. It can be blue for the Republic, red for the Sith Empire, or green like a lightsaber, so you can customize your keyboard.

I think it is interesting that Razer is putting out this gaming keyboard for this MMO game, and I am wondering if every MMO game is going to have a specially made keyboard. I know that SteelSeries puts out a bunch of them, and I’m wondering why these games just don’t get bundled together with these keyboards.

This one for The Old Republic is the coolest that I have seen, but there is no word on when it will come out, which is the same for the game. Here’s the official site if you are interested.